Category Archives: Things I think I think
The Upper Hand is on the Other Foot Now!
As it turns out I was looking at how CCP was wrong about wardecs in entirely the wrong fashion. I focused on it from the standpoint of someone who wanted to throw out wardecs and maybe grief some people. I didn’t see the absolute bonanza of opportunity beating up on an entirely different class of people.
Idiot nullseccers. Any major nullsec alliance that puts in a wardec is going to probably regret it quickly. There will be a dozen predator corps and alliance ready to pounce on them and terrorize any ships in highsec. Heck look at Goons and Test in Poetic’s post. It’s easy to be a badass in deep null when you have a few dozen/hundred of your closest friends. The guy in a freighter hauling stuff to/from jita? Probably gonna need a heads up. Those mission runners in Motsu and Penirgman ain’t so safe either. Now to some extent this might be intended by the alliance heads. Chase out the carebears that never contribute. Fine. Love it. However CCP has swung the pendulum over to the defender by providing them easy access to plenty of wardec loving folks to grief the griefers. This gives any major alliance that doesn’t have it’s strength in highsec a VERY different choice than they had a few weeks ago. First they can go ahead with the wardec as normal, realizing that they expose themselves to every swinging dick(head) in empire who wants a piece of them. Second they can just wave off and ignore whatever the problem is, and third they can find someone else (or create an alt corp/alliance) to handle the issue.
Not exactly a huge adaptation, but it points to the major flaw in the new wardec system. Throwing out a wardec is now a HUGE liability. If you are on the hook as the aggressor you are exposed to anyone who wants to join the fun and pound you senseless. The question is: Who wants to be that guy? Who wants to be the other guy scoring easy kills? I know everyone talks about “good fights” but let’s face it, it’s fun to post 50 killmails with no losses. Lots more fun than to post the 50 lossmails.
The marketplace is a bit of a joke, as Poetic already pointed out. If you want help there’s plenty of people willing to throw in for free. The only reason you’d even think to offer money would be if you had assets requiring defense, in which case you might have to actually take some steps.
Offensive wars bring with them all the liabilities with limited opportunities, thanks to no way to force a fight. Defensive wars bring far greater opportunities with fewer chances for nasty surprises. I don’t really have a problem with this. Any kind of PvP should require exposing yourself to risk. What I do wonder is why anyone would throw out a wardec, especially “professional” highsec pvpers who can simply wait for a juicy wartarget to jump in against.
When Giants Fall
I’ve mentioned before that I’m a DIE-HARD Red Sox fan. This hasn’t been the best of years for Red Sox Nation. In fact when there’s a year like this year, often you think back to better times. One of my happiest Red Sox memories is game 6 of the 2004 ALCS. Curt Schilling came back from a torn tendon in his ankle and pitched a fantastic game very shortly after having his ankle surgically prepared. The surgical technique they used was new. So new they named it after Schilling. The doctors warned him that if it failed he might lose mobility, maybe even the ability to walk normally. He stumped out to the mound and beat the Yankees with 7 innings of 1 run ball. For those of you not from the US, that’s like your football goalie coming out on a surgically repaired ankle and giving up 1 goal against the best offense in the game. In their own stadium. In the playoffs. He took the “refuse to lose” attitude to a whole new level.
What’s this got do to with EvE? Schilling is a bit of a gamer. He founded and funded Multi-Man Publishing to keep Advanced Squad Leader alive when Avalon Hill foundered. When he couldn’t participate in the annual tournament in October because of the playoffs, he started a tournament in January so he could take part in it. He also plays World of Warcraft and played Everquest and EQII. I can only imagine how he’d react to EvE. In fact I’m going to ask him on twitter at some point. Possibly repeatedly.
In 2006 he founded a company that would come to be known as 38 Studios. Their only game of note was Kingdoms of Amalur: Reckoning. I say was because last week they couldn’t make payroll and struggled with a loan repayment after begging Rhode Island for more funds. This was particularly humiliating for Schilling because politically and economically he is very conservative, and has spoken out publicly against government bailing out private companies. So now he’s facing the ruin of his company, possibly his own finances, and the knowing the consequences of his actions will be visited on his former employees. Clearly this wasn’t in his plans. Things went wrong, and now he’s in a situation where all his decisions are bad. There’s no magic bullet, there’s no easy answer. Depending on the extent to which he has personally invested in the company he could lose anything from his investment to everything he owns. I don’t think he will go bankrupt, he’s a smart guy who has probably done quite a bit to protect himself financially.
Rumors always surrounded Schilling that he was planning on running for a seat in the Senate. Forget it. Most likely he’ll have to move out of New England entirely, possibly back to PA. For years he couldn’t buy a drink in Boston because of his postseason heroics. Now he can’t buy one because they won’t serve him.
The heroes in all this? Turbine has already swooped in to hire people. CCP is heading in soon. The good news is it looks like at least some of the people lost in the shuffle will find themselves new employment, even if it means having to move across the country.
Honestly this story has hurt me more than I expected it to. You don’t expect your heroes to be perfect. You don’t expect them to win every battle. You expect them to win the war. You expect them to win the ones that count. Having a giant fall hurts having one put his own weaknesses on display hurts. It reminds you of your own vulnerabilities and moments of darkness just as seeing them succeed against the odds reminds you of their victories and your own potential. Excuse me I need to find my game 6 DvD.
War Never Changes
It doesn’t. CCP is releasing it’s next expansion, called Inferno. One of the major prongs of the Inferno trident is changes to Wardecs. A while back I talked about several major problems with wardecs, that there’s no real reason for one side to fight, neutrals were still free to join in and rep as much as they wanted, decshields, the interface was clunky as hell, bringing in friends was awkward, and there was no way for the defender to force the war to end early.
Things that got addressed:
- Mercs
- Interface
- Decshields
Things that didn’t get addressed:
- No reason to fight
- Neutral RR
- Defender can’t “win” and force the attackers to withdraw the dec by game mechanics
Now this expansion does a lot to address issues with wardecs, but they are pruning hedges while ignoring the elephant that crushes them. There is literally no reason for a defender to do anything during a wardec. If they have a POS at risk they might have to defend that, although if they are smart in how they set it up it should be a PITA to assault and very easy even for weak defenders to keep up. A highsec-only corp without a POS can just dock up and rely on the higher wardec cost to end the war for them.
Neutral RR. Crimewatch might affect this, but there’s still no real fix even in the pipe. At best you can (possibly) confirm who the involved logi was in your lossmails. People are still free to bring in tons of unaffiliated help with little warning to aid them.
Finally, and related to the first comment, defenders cannot simply “win” and make the wardec go away. To use an example: A mission running corporation gets wardecced by griefers. They band together, come up with good tactics and manage to defeat the griefers in open battle several times, however the griefers leave the dec up hoping to pick off people who are trying to sneak in a mission on their own. Having some sort of “Domination” bar, where one side or the other can force terms upon the other needs to exist. Also: More fun for spies if you get particularly juicy terms.
Oh and individual targets can still skip out on the war. I want to be able to wardec assholes! Not wardec a corp and watch the D-bag I really want to hit skip out.
Reinforce Success
So Massively finally had a good article about news from a space-based MMO. Too bad it’s not about EvE. At least not directly. If you go through to the actual forum post, Gozer (Ghost Busters name, Top Gun avatar, true child of the 80s) makes a few comments that help put last summers issues in some perspective.
Cryptic has some fun games. Champions and STO are both fun, and free. They do have rather limited resources. Perfect Worlds has given them much more money to work with than Atari did, and STO has seen a bit of a renaissance, but some old problems have stayed around. PvP is one of them. The folks at Cryptic have all of one dev working on PvP. One. They realized that they have to focus on what works for them. The Star Trek audience wants PvE. They don’t want to shoot each other, they want to explore strange new worlds. As a result their PvP stinks, and they are looking at putting it on the chopping block completely because dropping it wouldn’t really affect the bottom line.
Last summer part of CCPs problem was the revelation that the number of people working on walking in stations dwarfed the number of people working on Flying in Space. This amounted to mortgaging the future without doing anything to even maintain the present. In the military you talk a lot about reinforcing success. In the business world it’s finding (and exploiting) your niche. If you attack on a wide front you don’t send more troops into the meat grinder occupying 1/3 of your troops, you send them to help exploit the breakthrough the other 2/3 created. If Apple succeeds in distinguishing themselves as a company that markets products to trendsetters and fashionable folks, they should work more on that, not trying to build servers for major corporations.
Today CCP is again working on ships. We have seens ships, ships, and more ships, graphics, and PvP changes from CCP because that is what EvE does. Walking in stations would be the business equivalent of Apple focusing most of it’s developers on a new widescreen HDTV system.
You can expand your market, you can find a new niche and maybe CCP can find a way to create a new market for a broader EvE community. That’s fine, but you can’t just pour water down a well and hope for gold to float up. It turns out gold doesn’t float up. If CCP wants to expand they need to use their resources rationally, small groups of devs building up to a larger group, while maintaining their effort on EvE. STO is going this route, they have one dev taking a look at PvP in their game to see if it is worth maintaining. If it is, they will add more resources without hurting the core game. If it isn’t they will pull the plug and use those resources more profitably elsewhere.
In the future look for CCP to focus on EvE. I expect Dust 514 to land with the sound of 10 lbs of bird poop and stay there. Shooters have sequels because the money is on the release. Yeah they sell map packs, but the draw is the newest, shiniest graphics. CCP can’t deliver that and they aren’t even going to get sales at release. I think it will start flat and drop from there, resulting in massive losses and an even bigger dependency on EvE. You’ll know there’s trouble on the horizon if CCP shows bad numbers for Dust and puts more devs on it to try to save the sinking ship.
Repercussions
John Turbefield
@CCP_DiagorasCompared to the 7 day average before Escalation, the last 7 days have seen a 45.53% decrease in average m3 of ore mined within high sec.
Well then… Clearly Hulkageddon has hit some people hard. Very, Very hard. While even with over 4000 kills as part of Hulkageddon I don’t think it’s even a tithe of total miners, the number staying docked up and playing Hello Kitty Online has cut deeply into the amount of ore mined.
Normally this wouldn’t be a problem. Drone regions and other “Mining with Guns” options have traditionally provided the bulk of most ores necessary for the unquenchable appetite of the EvE Economy. This has of course resulted in a MASSIVE price increase in base Tech 1 ships since the end of April. Like the Armageddon
Well how about the Megathron?
Well, all right. Surely the EBBIL DRAEK won’t screw up the theory.
Ok, so that isn’t killing us. I suspect there is a good deal of minerals in most manufacturers supply bins, keeping them insulated from even more shocks. All the speculation and changes and price spikes have likely taught them to be more proactive about keeping a good source on hand. Prices might inflate later but I think this drop has more to do with a falloff after the crazy inflation earlier this year than anything else.
Mineral prices are simply FLAT for low ends. Trit is even going down. Still it seems to me that past a certain point Hulkageddon is counter-productive. It is certainly fun, and I think to an extent it really does add to the flavor of the game. However I was wondering if it has a price and if it can be taken too far. At some point down the line the mineral prices are going to get bumped. This may hurt the people shooting, certainly far more than losing a few catalysts or other gank ships. Then there’s things like this:
@HelicityBoson Rhyan Starcannon > well i just lost my mining ship, only got it todayonly been playing again 6 days…
#LOL
I wondered how the event was affecting guys like this. Utter nooblets. The guy is in a corp, and might have even heard of Hulkageddon but… what a welcome to EvE. I actually took a bit of time to talk to the guy about it. He had a pretty cool attitude about the whole thing I was glad to find. While he didn’t appreciate being a target he wasn’t out of his mine pissed about it either. This neatly reinforces one belief I’ve long had about EvE. People who will play the game for a while really will put up with its crap. Part of being something awesome means sometimes “awesome” happens to you in the form of winning an egg. Yes people have likely quit over it, yes it’s a matter of people shooting folks doing something most of the shooters literally wouldn’t be caught dead doing. I don’t think the consequences will be THAT serious in the long-term.
Fly dangerous.




