What is the point of PvP?
What I’m fighting for is to prove I’m a better man than the others. There’s many a man worse than me, and some better.
– Sgt “Buster” Kilrain, Gettysburg (The movie)
So I’ve been ruminating on exactly what is the point of PvP. I’m not a hardened PvP monster in other games, I barely engaged in it at all in WoW, never bothered in LotRO, dabbled in it in SW:TOR, and don’t particularly enjoy it in games that focus on it like Aion, or Rift.
I do dabble in World of Tanks, and I will probably fiddle quite a bit with MWO:Mercs.
I do a little bit of PvP in EvE as you may have seen.
Theme Park MMOs define PvP as fighting other players to improve yourself. You grind PvP kills or warzone wins to gain access to better gear.
World of Tanks works in a similar fashion.
EvE is a bit different. While there are places to run PvP for self/faction improvement (Faction Warfare, Sov Battles etc) and you can try to make a living off of it (Piracy and metagaming) a huge portion of PvP, probably even the majority of kills, certainly the majority of fights, take place just for the hell of it. To pew pew and see who wins.
There is very little PvP in other games that is pointless. One of the major complaints PvPers had in SW:TOR was that “Open World” PvP (or PvP for PvPs sake) had no rewards. While I cannot say that this is truly equivalent to EvE, we get killmails and sometimes loot, I can say that whining about getting nothing isn’t exactly in the spirit of PvP. In EvE when I win a fight I get the satisfaction of beating someone. I get bragging rights, and I get a pretty killmail to post on my killboard. If I’ve helped a friend, I get to call on them in the future (or they can call on me again) but material gain is usually pretty limited in EvE.
Tomorrow I’m going to break out the crystal ball and see what CCP has in store for PvP in the future.