So you like Killmails
Killmails are one of the more interesting and unique facets of EvE. Some people hate them and want them removed, other people love them and want to see more. CCP is going all-in on improving them it seems.
The justification for it is that we need clear, universal statistics on PvP factions (corps or alliances) to evaluate them for consideration for mercenary contracts.
The consequences will be a bit broader. First off CCP will have a centralized killboard system now. I hope they let us mirror it to our own sites so we can decorate with banners, mods and such, but there are some changes that will be rather more far reaching.
First off RR will show up on killmails. This will be a huge boon to those of us that fly logistics as it means that we will no longer watch our fleets wreck 3 billion isk in ships, then lose our scimi and show up with a 0% efficiency for the fight. Not that I’m bitter.
Second this will finally bring killmails to a standard display format. Now I’m not wild about the efficiency system, I think it’s an ok way to judge things but it reminds me of boxing scoring. You get a 7, an 8, or a 9 and if the fight is over you might get a 10 (or a 4 if you kissed canvas to end it) and that’s the way alliances are scored. A mediocre-to-poor alliance scores in the 60s, a great alliance might get into the 80s.
Now we will see at least some improved level of granularity. I think filters will be a big priority. Who cares if the mercs you are hiring killed 30 billion isk in haulers and hulks. How do they fare in fights? People will want to know and the tools will be developed to get them that information, either by CCP or, more likely, with the improved 3rd party tools CCP is apparently working on.
Maybe we will stop seeing 0 damage carrier lossmails now too. Might be too much to hope for.
Another interesting change will be the likelihood that everyone’s kills will be automatically posted. Some corps try to hide as much intel as possible, kills and losses both, to prevent people from knowing what to prepare for. That will be gone. With CCP likely auto-posting everything fairly quickly that will go away and fleet composition and fittings will be dissected for everyone (not as huge a change as it might have been a couple years ago)
One change I’d like to see addressed is the matter of having stake in a fight. If someone in a reaper had happened upon the huge PL / FW fight and happened to get a shot in on the titan he’d have gotten in on the killmail. Even assuming the smartbombs whacked his reaper he’s up something like 60 billion on the day. However he didn’t put much at risk, and he didn’t contribute much to the actual fight. Let’s put him in a drake. He gets two or three shots off, beats the bottom 18 or so people then gets blapped. Well he brought a bigger ship. He certainly put more at risk than if he’d brought a reaper, but his contribution wasn’t nearly as big as the HICs and BS that he beat on damage.
I think the best system would be for CCP to run a rolling average of the price of each ship over a certain period. Call it 30 days. Your alliance brings a fleet with a dozen ships, 3 each from 4 corps. All Drakes for now. You kill an Abaddon worth 240 million. Each pilot has an equal stake. Everyone gets credited with 20 million towards his personal efficiency. Each corp gets 60 towards theirs, and the alliance gets the full 240 million. Now lets do MATH! 3 pilots brought scimis, all from the same corp, the rest are in drakes. Let’s say a drake costs 50 million, and a scimi 150. So total the fleet is worth 450m for the 9 drakes, and another 450m for the scimis. Now if they kill the same Abaddon the Scimis each get 40 million in credit. The Drakes each get 13.333 million, and the scimi corp gets credited with 120 million of the kill, the other 3 corps get 40 million each.
This represents the “stake” each side had in the battle, it rewards people who risk bigger and better ships in a mixed fleet, and keeps small corps from running up ridiculously high efficiencies when their contributions were negligible. To use an example from last night: I like Eric, he’s a great guy and I’m glad he’s finally getting some good kills. He didn’t make or break that battle in his little retribution. For him and Cercis in his Proteus to get the same boost to their killboards for that kill is a little bit silly.