Single Player EvE
Posted by Corelin
Mature Theme Park MMOs start out as largely single-player games where you level through content as fast as you can to the cap, then at the level cap it suddenly turns into a Multiplayer-only experience. EvE doesn’t force you into this track. You can join (and possibly even find) productive multiplayer experiences from your first day in EvE. On the other hand some folks sit in their NPC corps or 1-man tax shelters from the day they start until they give up on the game.
I couldn’t begin to imagine the proportion of these categories among active players, and I doubt they’d make up a major portion of the game, but I also don’t doubt for a second that they make up a bigger portion of the game than new players brought in per month. This is significant because these people’s contributions to the larger community are practically nonexistent. They may as well be playing X3.
Events like Hulkageddon shake this tree. They involve people (admittedly unwillingly) in the larger spectrum of EvE. Some of them don’t like it, and they leave. Some of them don’t like it and rage about it on the forums and inspire the more foolish devs to make stupid changes. Some of them find out that they could have prevented it and it drives their first willing step into the larger EvE community. Now I’m not naive enough to think that this drives Helicity to do the event, let alone The Mittani, but I also remember when I was a whiny, entitled miner, thinking that EvE owed me a safe and secure space to make my space monies and should otherwise leave me the hell alone. That attitude is great for X. It’s bad for EvE.