BB47: Complexity and the Hunt for Knowledge
this month’s Blog Banter will gravitate around knowledge, specifically EVE knowledge. Some examples of topics to cover: Is EVE too complex for one person to know everything? Is it, in fact, too complex for one person to know everything about one topic? How do you maintain any knowledge or skills related to EVE over time with breaks and expansions? Does CCP do a sufficient job documenting the features of the game, and if not, what could they do better? How does one determine where the gaps in their knowledge even are?
I love watches with exposed gears. I just think it adds something to it, the precision, the display, the raw beauty of it. I also love steampunk for it’s more brute-force display of many of the same factors. You get to see everything, you might not KNOW how things work, but you can see them. The workings are on display you can see them even if you don’t understand them. EvE is, quite frankly, a lot like a mammoth steampunk engine. It certainly works, but one is sometimes forced to wonder how much of it is needed and what the rest of it actually does.
I am sure one person who was focused on and studying the game, who had no job other than EvE and a very good understanding of it could certainly cover everything they wanted to know about it. Everyone else has to go with “close enough for government work.” That is, we figure out what we want to do, how we want to do it, and go for it. We all pick our spheres of ability and work with them as well as possible.
The resources that exist to help players learn their desired skills and pick up the knowledge they need to excel are far advanced over what players had when I started in 2007. The EvE-Uni wiki alone has more information than I had access to. The ISK book, tons of Youtube videos, countless blogs. There’s information out there, albeit somewhat hard to reach. There’s also whole organizations dedicated to teaching people about this game. The aforementioned EvE-Uni is the most famous, but there’s others.
In general people don’t look for gaps in their knowledge. That is until their face is shoved into said gap while their ass is repeatedly kicked. The only reliable way of finding out you don’t know enough about something is usually to be stung by it, as has been the case for can miners, market opportunists, practically every investor ever, the triple-tankers, and people fitting against their bonuses in PvP.
The lessons you learn in EvE can be shattering. Losing hard earned ships, especially early on, can be extremely demoralizing. The resources can help you prevent a repeat, if you avail yourself of them, but you have to recover yourself. I’ve said it before, I’ll say it again, EvE isn’t nice.
Fly Dangerous, Learn your Lesson.