A Short History of Corelin Part 7: CROM!

Disciples of Crom was an Alliance unlike any other I’d joined.  I kept telling myself that in the hope that I’d believe it.  We really did have several things going for us.  Everyone with a stake in leadership knew each other in real life to some extent.  Our combined knowledge of game mechanics and our combination of personalities and capabilities was promising.

Fancy Hats joined when Crom was already in the middle of a war.  We had known about it, in fact we had to drop our own wardecs on the same people just to enter.  Our first couple of fights were frustrating.  Like all young alliances we had people all on different pages to fitting standards, how to act in a fleet engagement, and of course some people just wanted to do things differently.

We spent the early part of December really focusing on the little things, getting a unified fittings doctrine, making sure that in fleets, people were doing what best served the fleet, not whatever the hell they wanted to.  It was a lot of work.  All I was doing was fittings, and it was a nightmare at times.

Still by mid-December things looked to be turning around.  Activity was up, our wormhole folks were making good money when they bothered to make it, and our roams to low/nullsec were picking up both in numbers and relative success.  Then, disaster struck.  We had planned to abandon the wormhole, it was pushing the focus off of pvp, and required too many of our “Highly Skilled” characters to sit in a wormhole.

However our wormhole had been discovered by Snatch Victory, and they were open for business.  They managed to lure both carriers into a fight on the wormhole entrance, despite the pilots being told not to bring the carriers out there, A large fleet battle ensued in which the good guys lost out, one carrier self-destructed and the other was blown up.  While we were able to evacuate most of our things from the wormhole.  For some alliances this would be a death knell.  The wormhole with its carriers was our single biggest asset, and a lifeline for people needing isk.

Without it we were stronger.  The senior leadership was angry more about the carelessness of the carrier losses than the loss of the wormhole itself, and was actually eager to pursue a more active pvp stance.  We rebuilt, rededicated ourselves to our roams and to our training, and debated our next moves.  One idea that struck us was to go hunt people in their wormholes.

And so we did!

By the end of February we had a wormhole thoroughly invested, and we were trying to hunt their carrier.  We were about to hold a meeting of alliance leadership when one of our guys in the wormhole reported their carrier ON the wormhole.  At 0.

Meeting adjourned.

Our fleet collected and raced to the entrance systems, a convenient 20+ jumps from practically everyone.  We rolled our fleet into system, and onto the wormhole, grabbing tackle with a drake, and smashing their fleet while pinning the carrier down.  The carrier was a daunting task.  Most of our DPS was from drones and it was a smartbombing carrier.  We planned on neuting it down, but didn’t have the neuts.  Fortunately the carrier helped our cause greatly by not fitting a local rep.  Our fleet cleared the field and celebrated our biggest win ever.  Things were finally looking up.

What about Major Kong?

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About Corelin

An Eve playing Fool who occasionally writes about the shenanigans he and his minions get up to.

Posted on October 9, 2011, in Archon, ASHOC, Lessons Learned, Meta, Politics, PvE, PvP. Bookmark the permalink. Leave a comment.

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